This is a script mod that adds new ammunition effects for NPCs in GTA 5. The mod simulates all MK II ammunition effects, including: • Hollow Point (double damage on Health, except armor) • Armor Piercing (damage converted to health) • Explosive (explode on impact) • Incendiary (chance to set NPCs on fire) • Full Metal Jacket (double damage on vehicles). The mod requires: • Alloc8orStandardNatives [GTA V Legacy] or Alloc8orStandardNativesEnhanced [GTA V Enhanced].
About «Working MK II Ammunation for NPCs for GTA 5»
This mod is among the best in the «Скрипти» category for GTA 5. Adds quality content to the game, tested by the community, without conflicts with other mods.
How to Install the Mod
Installing the "Working MK II Ammunation for NPCs for GTA 5" mod for GTA 5 takes less than a minute:
Download the mod file from our website by clicking the «Download» button
Extract the archive to Documents/My Games/GTA 5/mods
Launch the game — the mod will appear in the «Mods» section
Activate the mod in your save and enjoy the new content
System Requirements
The "Working MK II Ammunation for NPCs for GTA 5" mod is compatible with all official GTA 5 versions. No additional modifications or tweaks required. Works on Windows, macOS, Linux (via ProtonDB) and consoles that support mods.
Frequently Asked Questions
Is this mod free?
Yes, all MODHUB mods are downloaded free of charge, without registration or redirect ads.
Can I use it in GTA 5 multiplayer?
Yes, the mod is fully compatible with multiplayer. All players must have this version of the mod installed.
What should I do if the mod does not work?
Ensure the archive is extracted to the correct (not nested) folder. Check that mod and game versions match. Leave a comment below — the community will help.
Is the mod safe?
All MODHUB mods are checked by antivirus software and moderators. We do not host executables (.exe), only in-game content.